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Game vs. Simulation

My gaming group was originally part of a larger group that primarily played a home-brewed system that a mutual friend had thought to get published. It really was a good system and everyone enjoyed...

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In the Beginning… : Using Religion as a World-Building Kick-Start

One of the aspects of being a Game Master that I enjoy the most is world-building. I can easily lose myself in constructing various cultures, languages, histories, etc. for my various role-playing...

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In the Beginning…Part 2: Religion Shapes the Setting

Last week we took a look at some questions to ask yourself when creating a religion for your campaign setting. Now we’re going to take some hypothetical answers to those questions and see how we can...

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My Current Campaigns

I’m currently working on three, pretty different campaigns: Serenity RPG The Dresden Files RPG Pathfinder RPG The Serenity campaign is in its final “episode” of the season. The Pathfinder game is what...

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Review: Never Unprepared by Phil Vecchione

Title: Never Unprepared: The Complete Game Master’s Guide to Session Prep Author: Phil Vecchione Publisher: Engine Publishing Copyright: 2012   Game Mastering is an art that demands a lot of time and...

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One-on-One With…Felipe!

Felipe has been a game master for over 26 years and offers a fresh perspective on the idea, including such games Yu-Gi-Oh and video games in his repertoire. Plus, I love his philosophy of “simplicity...

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30 Days of Gamemastering: Part Fourteen

This is part fourteen in the continuing series of posts for the “30 Days of Gamemastering Challenge” from Triple Crit. How do you facilitate combat? Any tips, tools, or cheats? Running combat is...

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Is This the Real Life? Is This Just Fantasy?

I was recently on an online forum discussing some differences between Pathfinder and D&D 5e. One of the posters said something that struck me as rather odd–that Pathfinder is a complex system and...

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